Smoking In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tan collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His fur is cinnamon and curly. He is baby faced.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Smoking is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Smoking took refuge in the ruined castle and found the beat up shortbow and armor he uses now. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Poor, Nature. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Jocelyn Kensley, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is always cut to a buzz. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.
History: He was born in the west, but his parents moved at a very young age to the south. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.
Motivation: He is greedy; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Rich, Immigrant. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp. Star rose quartz (60 gp).
Orsik Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Seamstress. He has a penchant for wearing a ring with an oversized emerald on his left hand. His long red hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He comes from a rich eastern family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of dire rats; and he wants revenge against dire rats
Ideals: Gifted. Flaws: Hedonist, Ugly. Bonds: Rich, In love, Enemies. Occupation: Seamstress
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 600 gp.
Percival Alton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His auburn hair has been sun bleached extensively. His eyes are likewise hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Slave. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Sethrekar Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'8" and wears a tan collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His right hand appears badly burned and disfigured. His blue crest is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Sold as a small child to a slaver, Sethrekar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He struck the Mortician job and began his own company from there.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.
Flaws: Antagonistic. Bonds: Job, Mentor, Debt. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
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