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Gruk Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His hair is cut close to his head. His half smiles and green eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Attractive. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Gruk Cotton, Male Half-Orc Commoner 7
Medium (6'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Damien Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This man wears green leather gloves, a green jacket, and tight pants. He is muscular with a powerful set of arms. His silver hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the north. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. When Damien reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Halfling people; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Entrepeneur. Flaws: Racist. Bonds: Military, Adventurer. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Damien Elderberry, Male Halfling Expert 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Deep blue spinel (1500 gp). Blue quartz (16 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purban Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely tan suit with red socks and a vest with buckled shoes. His hair is silver and curly. His eyes are green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Purban grew up listening to his father's many stories. His childhood dream was to be a Painter, but he was a colossal failure. He became a Jeweler soon after.

Motivation: To reunite with his absent father; and to reunite with his old friends

Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Job, Family. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Purban Goldfound, Male Halfling Warlock 3
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 14000 cp.


Social Check DCs


Great Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His white fur is still thick. His thin eyebrows rest above his beady copper eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a poor family in the city he treasured whatever gifts he got. Great was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Healer. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Great Grass, Male Tabaxi Paladin 8
Medium (5'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 77 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1100 gp. Black star sapphire (1500 gp). Brown-green garnet (160 gp). Sard (30 gp). Aquamarine (1300 gp). Lapis lazuli (8 gp).


Social Check DCs


Berrian Galanodel, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a grey cloak and cross-gartered green stockings, he is not a threatening figure. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Berrian lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better world.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Berrian Galanodel, Male Elf Ranger 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp.


Social Check DCs

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