Alvyn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a yellow and white robe with the hood down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are gray and he is always smoking a pipe.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Painter in town.
History: Alvyn was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted necromantic powers by his dying sister.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Impeccable, Gifted. Flaws: PTSD. Bonds: Job, Has a crush. Occupation: Painter
Voice: Timid voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 42 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Guy Cromwell, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with blue lining and desert motifs. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted from career to career and currently works as a Herbalist.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls
Flaws: Antagonistic, Shy. Bonds: Criminal record, Job, Enemies. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp. Large well-done wool tapestry (300 gp).
Shamash Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He prefers to wear pastel pants and tee shirts. His blue crest is greasy and uncared for. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Cursed with lycanthropy at a very young age, Shamash has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many brigands want him driven away.
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Religious, Enemies. Occupation: Mercenary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5
Possessions: 700 gp. White pearl (40 gp). Rock crystal (60 gp). Amethyst (40 gp). Aquamarine (1100 gp). Onyx (60 gp). Golden pearl (40 gp). Banded agate (15 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Radomir Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he sports pastel clothing, slightly heavier than average wear. He keeps his golden hair in a pixie cut. His face is scarred and worn.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Radomir grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Radomir. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels kind of lost in life; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Depressed, Mundane. Bonds: Rich, Criminal record. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 42 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 40000 cp. 1 Tanglefoot bags. 1 Thunderstones.
Cimer Light, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Cimer was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cimer's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Flaws: Antagonistic, Selfish. Bonds: Poor, Immigrant, Attractive. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 12000 sp. Rose (40 gp). Violet garnet (500 gp). Black pearl (500 gp). Tiger eye turquoise (9 gp). Aquamarine (500 gp). White opal (1400 gp).
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