Simon Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple white robe with black stripes complete with hood. He has moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a great chef.
History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.
Motivation: A deep hatred of goblins; and revenge
Ideals: Gifted, Entrepeneur, Optimist. Flaws: Secretive. Bonds: Enemies. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 84 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Hematite (14 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Dryden, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting blue shirt and pants. His long golden hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Charles was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Charles's homeland. Charles decided to take the middle way and become a bodyguard. He now owns his own business.
Motivation: Expand his business; and to reunite with his absent mother
Ideals: Fighting. Bonds: Immigrant, Family, Nature, Job. Occupation: Courier
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 61 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 900 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver chalice with lapis lazuli gems (110 gp).
Trey Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy silver hair. His fierce amber eyes like to dwell on things.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a Fisher, his father struggled to pay the bills. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Spice Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Henry Dalton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is renowned for his bright green suits and hats. He wears his brown hair up. His violet eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Henry studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Joker, Gifted. Bonds: Job. Occupation: Fortune-teller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. Golden pearl (110 gp).
Elaim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large golden tufts of hair around his ears. His violet eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Sculptor in town.
History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has drifted from career to career and currently works as a Sculptor.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Gifted, Athletic. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Sculptor
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
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