Nordak Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He very much looks the part of a Farmer. He carries a battered scythe and tarnished rapier as well. His top hat is riddled with cuts and holes. His thin eyebrows rest above his beady brown eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Farmer.
Motivation: Sabotage a competitor.
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Job, Poor. Occupation: Farmer
Voice: pre-pubescent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Rûg Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: This man loves poetry and to teach people poetry more than just about anything. He would rather hide behind his crafts than deal with other people.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He has worked as a Shoemaker like his father before him.
Motivation: Expand his business.
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Shoemaker
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 11)
Armor Class 11
Hit Points 16 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1700 gp. Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (100 gp). Carved bone or ivory statuette (100 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). A delicate silver chain set with a tourmaline (100 gp).
Vondal Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tight fitting yellow shirt and pants. He has a moderate pudge and is not very fit. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are blue.
Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Vondal and his spouse have recently divorced.
Motivation: He's attracted to the PC; and he has a rivalry with the church that dominates his actions
Ideals: Persistence. Flaws: Antagonistic. Bonds: Religious, Attractive, Has a crush. Occupation: Sculptor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 340 gp.
Uthemar Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he tends to wear a large black jacket. He is bald on top and has large black tufts of hair around his ears. He wears crescent spectacles with a black brim.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the north to a Bather, Uthemar learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He left for the north, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and to be a stylist again
Ideals: Philantrophist. Flaws: Ugly, Shy, Insane. Bonds: Job, Immigrant. Occupation: Bather
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp. 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Frederick Tinley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He wears a feathered hat to hide his balding. He has brown eyes and a blue hat with a pastel feather.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.
History: The child of a Weaver, who enjoyed hunting, Frederick was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Frederick took refuge in the large cave and found the beat up club and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Nature, Family. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 63 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 1700 gp. Freshwater pearl (10 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). Rhodochrosite (10 gp). Chrysoprase (80 gp). Blue quartz (10 gp). Black pearl (900 gp). Amber (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!