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Theriatis Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright brown suits and hats. His golden hair is cut short with large spiked bangs in the front. His blue unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Theriatis was born with his father's beautiful face. A freak accident while working with his Mayor father left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Flaws: Disease, Antagonistic. Bonds: Poor, Family, Attractive, Immigrant. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Theriatis Ethanasath, Male Elf Monk 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 19000 cp. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Adrik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair, when down, is lengthy. His thin eyebrows rest above his beady violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adrik took refuge in the old dungeon and found the beat up shield and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Adrik Orcfoe, Male Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)11 (+0) 18 (+4)14 (+2)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 300 gp. 1 Disguise kit.


Social Check DCs


Dench Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His hair is chestnut and very short. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Dench has worked very hard to control his curse. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often; and to be a bather again

Ideals: Professionalism, Gifted, Entrepeneur, Athletic. Flaws: Disease. Bonds: Attractive. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Dench Livingstone, Male Half-Orc Commoner 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +5, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Auran, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Brug Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish black hair is in a traditional bowl cut. His violet eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Bonds: Poor, Attractive, Adventurer, Nature, Military. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Brug Winchester, Male Half-Orc Rogue 3
Medium (6'7") Half-Orc, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Sammal Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky white painted plate armor. He has wavy brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the south. After coming to the age of reason, Sammal took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Flaws: Forgetful. Bonds: Immigrant, Adventurer. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Sammal Sorrow, Male Tiefling Druid 8
Medium (6'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 17 (+3)16 (+3)
Skills Arcana +5, Stealth +4
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1200 gp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). 1 Minor magic item.


Social Check DCs

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