Purson Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His chestnut hair is lengthy and is close to two feet long. His eyes are silver and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Purson studied abroad. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Hedonist. Bonds: Religious, Family. Occupation: Barrister
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Druidic, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 25000 sp. 1 Minor magic item.
Charles Astley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His hair is short and white. His eyes are amber and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He receives visions of the future at random moments
History: Charles hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. Days after completing his studies, news broke out that his hometown was attacked by goblins. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Fighting, Passionate, Gifted. Bonds: Slave, Enemies, Job. Occupation: Banker
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 77 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Celestial, Ignan
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 320 pp. Silver chalice with lapis lazuli gems (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Gold and topaz bottle stopper cork (500 gp). Solid gold idol (900 gp). Gold dragon comb with red garnet eye (500 gp).
Azaki Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has shaved his head bald. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born at the edge of vast mountains. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Flaws: Shy. Bonds: Attractive, Family, Nature, Debt. Occupation: Engraver
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 90 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.
Mreksh Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His scarlet crest is smooth and relatively long. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Money/treasure.
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Rich, Military. Occupation: Crown-heir
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 22 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 120 pp. Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Glim Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long chestnut beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: Expand his business; and balancing his hectic life and new server responsibilities is difficult
Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Server
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!