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NPC Generator

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Advanced [show]


Senteq Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He has a slight overbite and is overall scrawny. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: Sold as a small child to a brothel owner, Senteq was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and marry his brother to traveling adventurers

Ideals: Disciplined, Persistence. Bonds: Mentor, Job, Family. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Senteq Murnig, Male Gnome Cleric 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 270 gp. 1 Masterwork Common Melee.


Social Check DCs


Abad Generous, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long white hair kept up in a rat tail. His eyes are a pleasant black.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His mother raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and retire the richest man in the north

Ideals: Entrepeneur, Passionate. Flaws: Impulsive. Bonds: Poor, Nature. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Abad Generous, Male Tiefling Warlock 8
Medium (6'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)19 (+4) 18 (+4)18 (+4)
Skills Athletics +2, Investigation +7
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Elven, Giant
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153222200000

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Payton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Spy. He is bristling with hidden weapons, mostly clubs and bows. His hair is always cut to a buzz. His fierce violet eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Logical, Gifted, Fighting. Flaws: Addict. Bonds: Criminal record, Has a crush. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Charles Payton, Male Human Commoner 7
Medium (6'5") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Aquan, Druidic, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a white suit, tan shirt, and black tie. He keeps his orange fur in a flapper bob. His eyes are blue.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Serpent took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Racist, Selfish. Bonds: Nature, Family. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Serpent Of Ivory, Male Tabaxi Barbarian 9
Medium (5'8") Tabaxi, Lawful Good (CR 9)
Armor Class 15
Hit Points 79 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5

Possessions: 1300 gp. A delicate brass dragon egg (60 gp). Golden circlet with four aquamarines (1000 gp). Solid gold idol (500 gp). Fire opal pendant on a fine gold chain (2100 gp).


Social Check DCs


Fargas Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is styled in orderly dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a necromancer, Fargas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying brother.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Gifted. Bonds: Attractive, Enemies, Mentor. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Fargas Glenfellow, Male Halfling Cleric 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 16
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 130 gp. 1 Silver holy symbol.


Social Check DCs

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