Dûgza Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: A skeptical and narcissistic man, Dûgza's first love is himself. His second love is also himself. He is afraid of women and trembles around them
History: Dûgza lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Marshal and found it very stressful. He then took over the family business and is one of the better Marshal for hire.
Motivation: Wants to raise his children well; and sabotage a competitor
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Darkwood Shield. 1 Masterwork studded leather. 1 Half-Plate.
Kâka Westcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple black robe with blue stripes complete with hood. He has a moderate pudge and is not very fit. His red hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.
History: He was born in a small mountains village. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is compelled to act according to his religious beliefs
Ideals: Opinionated, Gifted. Bonds: Religious, Nature, Criminal record. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Auran, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 80 pp. Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item.
Oren Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a green costume with the symbols of the sun god on his torso. His moppish white hair is in a traditional bowl cut. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants
Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 116 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
Possessions: 8000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Finely wrought small gold bracelet (40 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Old masterpiece painting (1100 gp). Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (600 gp). Fire opal pendant on a fine gold chain (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Old masterpiece painting (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Old masterpiece painting (1100 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Medium magic item.
Travok Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long black hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the south. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.
Motivation: He has money and likes to spend it.
Ideals: Pacifist. Flaws: Insomniac, Mundane. Bonds: Rich, Religious. Occupation: Doctor
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 20 (+5) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 9000 cp. Onyx (30 gp). Jet (60 gp).
Suhnae Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear violet clothing when he does not wear armor. His hair is cut close to his head. His half smiles and brown eyes are beguiling and draw you in.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends.
Ideals: Professionalism, Artistic. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Slave Trader
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 23 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Auran
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: Zircon (20 gp). Iolite (20 gp). Alexandrite (900 gp). Golden yellow topaz (900 gp). Onyx (20 gp). Carnelian (20 gp). Sard (20 gp). Bloodstone (20 gp). Black pearl (900 gp). Malachite (8 gp). Alexandrite (900 gp). Onyx (20 gp).
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