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NPC Generator

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Advanced [show]


Windy Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His white fur has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Bellfounder and found it very stressful. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: Find a way to reverse the transformation of his sister; and sabotage a competitor

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Windy Moon, Male Tabaxi Aristocrat 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Sindri Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. His hair is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Sindri grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Impeccable, Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Sindri Humplebumple, Male Gnome Wizard 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Mugrunden Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, green cloak. He keeps his long gold crest kept up in a rat tail. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal writing training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Logical, Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Mugrunden Daardendrian, Male Dragonborn Warrior 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 130 gp.


Social Check DCs


Nuraval Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears a brown tunic with green highlights, and long tan pants that bunch up around his shoes. His clothes are grease stained in places. He has a red handlebar mustache and slicked back red hair. His ears are large.

Personality: Nuraval is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and revenge

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Enemies. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Nuraval Frostbeard, Male Dwarf Commoner 9
Medium (4'5") Dwarf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 46 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 16 (+3)9 (-1)
Skills Deception +2, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Orc, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1900 gp. Pink pearl (110 gp). Alexandrite (400 gp). White opal (600 gp).


Social Check DCs


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with pastel pants. His fur is lavender, silky, and of moderate length. His hazel eyes dart from person to person.

Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.

History: He was born in the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Spring In the Wind, Male Tabaxi Rogue 4
Medium (6'6") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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