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NPC Generator

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Advanced [show]


Dûgza Ashton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is long and unkept. His green eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Bather, but he was a colossal failure. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dûgza fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and to be a bather again

Ideals: Logical, Fighting. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Dûgza Ashton, Male Half-Orc Adept 7
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)8 (-1) 15 (+2)10 (+0)
Skills Investigation +2, Medicine +5
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 90000 cp.


Social Check DCs


Henk Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His half smiles and blue eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's in love.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Henk Gracey, Male Half-Orc Warrior 17
Medium (5'1") Half-Orc, Neutral Evil (CR 17)
Armor Class 11
Hit Points 147 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +5, Stealth +7
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1

Possessions: 6000 gp. Red-brown spinel (110 gp). Golden yellow topaz (1000 gp). Banded agate (4 gp). Hematite (4 gp). Black opal (700 gp). Malachite (4 gp). Hematite (4 gp). Tiger eye turquoise (4 gp). Rose (80 gp). Aquamarine (1000 gp). Banded agate (4 gp). Blue star sapphire (700 gp). Malachite (4 gp). Alexandrite (1000 gp). Moss agate (4 gp). Black pearl (1000 gp). Tiger eye turquoise (4 gp). Azurite (4 gp). Rose (80 gp). Banded agate (4 gp). Lapis lazuli (4 gp). Blue star sapphire (700 gp). Fiery yellow corundum (700 gp). Obsidian (4 gp). Black pearl (1000 gp). Zircon (80 gp). Rose (80 gp). Malachite (4 gp).


Social Check DCs


Tarhun Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a yellow and black robe with the hood down. His scarlet crest, when down, is lengthy. His eyes are gold and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: To be a Sculptor again; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Tarhun Xephyrbahnor, Male Dragonborn Monk 5
Medium (6'7") Dragonborn, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Athletics +7, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, black cloak. He has moderate length auburn hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Hunter.

Motivation: He has money and likes to spend it; and wishes to resurrect an old love

Ideals: Joker, Gifted. Bonds: Rich, Job, In love. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Kilvar Bofdann, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 360 gp.


Social Check DCs


Beloril Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a green armored body suit, with a simple brown line shooting up and back down. He sports a flattop hair cut. His thin eyebrows rest above his beady hazel eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. Beloril abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Adventurer. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Beloril Strongheart, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)10 (+0) 16 (+3)7 (-2)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 800 sp.


Social Check DCs

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