Dabbledob Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears a robe, a symbol of magic around his neck, and a warhammer on his belt. His hair is cut close to his head. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irascible and easily irritated. He is an amazing painter.
History: He was born at the edge of vast island. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Shoemaker
Voice: Low range voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 9)
Armor Class 10
Hit Points 45 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Draconic, Druidic
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
Possessions: 700 gp. Violet garnet (1100 gp). Freshwater pearl (14 gp).
Tordek Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He keeps his golden hair in a flapper bob. His brown unseeing eyes seem to look past you.
Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the south. Tordek was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Gardener. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Flaws: Disease, Shy. Bonds: Military, Immigrant. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Blue quartz (13 gp).
Nalral Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears black trousers with white and brown striped suspenders. He wears various colorful collared shirts. He is physically well-built. His hair is short and brown. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Nalral was born the youngest of three triplets. A gifted student he started as a Apothecary, but he got bored and became a Healer. He has achieved small success as a Healer.
Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army
Bonds: Has a crush, Adventurer, Family, Job, Military. Occupation: Healer
Voice: Sleepy voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 9)
Armor Class 12
Hit Points 43 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 2000 gp. 1 Minor magic item.
Ernest Weston, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is greasy and uncared for. His eyes are brown and catlike.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Poor, Immigrant, Criminal record. Occupation: Beggar
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp.
Oskar Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He very much looks the part of a Mason. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is smooth and relatively long. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a ruthless business man, a trait he acquired from his mother.
History: Oskar hails from a village terrorized by illithids. He worked as a nervous Mason and found it very stressful. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Slave, Enemies. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Elven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 gp.
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