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NPC Generator

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Advanced [show]


Burgell Dunben, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). His brown hair and beard is wavy and long. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He plays an instrument quite well.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. One day when Burgell was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Burgell was heart-stricken from the event, and his mother started working long hours to provde for them. He was granted necromantic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Gifted, Artistic. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Burgell Dunben, Male Gnome Aristocrat 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 14 (+2)14 (+2)
Skills Athletics +2, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 600 gp.


Social Check DCs


Hugh Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he is typically in his Painter uniform. His silver hair is greasy and uncared for. His violet unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and wants to open a new tavern

Ideals: Joker, Philantrophist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Arnuanna, Male Half-Elf Monk 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Jet (100 gp). Amber (100 gp).


Social Check DCs


Halimath Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His auburn hair is singed and shortened. He is baby faced.

Personality: Calm and collected, he is a well trained Assassin. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Rich. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Halimath Woods, Male Half-Elf Rogue 4
Medium (4'10") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 9 (-1)8 (-1)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Golden pearl (60 gp). Jade (60 gp). 1 Minor magic item.


Social Check DCs


Iados Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a red and black robe with the hood down. His hair is brown and curly. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 6 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Iados Grief, Male Tiefling Warlock 4
Medium (6'10") Tiefling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 300 gp.


Social Check DCs


Qemuel Sly, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a grey suit. He has done his best to style his red hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He comes from a rich northern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Architect soon after.

Motivation: Wants to open a new tavern; and to unite with his sister

Ideals: Impeccable. Bonds: Attractive, Family, Rich, Job. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Qemuel Sly, Male Tiefling Fighter 1
Medium (6'7") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. 1 Banded mail.


Social Check DCs

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