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NPC Generator

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Advanced [show]


Thomas Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and prefers to wear brown pants and tee shirts. His skin is also unnaturally pale. He has a very tight haircut. His eyes are violet and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He has a minor phobia of water and hates getting wet.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels threatened by others.

Ideals: Justice, Gifted. Flaws: Ugly, Fearful. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Thomas Solvenstein, Male Half-Elf Cleric 4
Medium (5'10") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Moss agate (4 gp). Tourmaline (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Mord Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is always cut to a buzz. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Mord Gladstone, Male Half-Orc Rogue 7
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Investigation +2, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erias Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His chestnut hair is lengthy and is close to two feet long. His amber unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Erias grew up listening to his father's many stories. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is wracked by social anxiety; and to reunite with his old friends

Ideals: Joker. Flaws: Disease, Fearful. Bonds: Attractive, Adventurer. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Erias Rubyeye, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 310 gp. 1 Darkwood Buckler.


Social Check DCs


Emerald Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His yellow fur is heavily combed to the right. His hazel eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Emerald studied abroad. Emerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Emerald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Gifted. Flaws: Shy. Bonds: Has a crush, Criminal record, Adventurer. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Emerald Hummingbird, Male Tabaxi Ranger 15
Medium (5'9") Tabaxi, True Neutral (CR 15)
Armor Class 14
Hit Points 67 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Insight +6, Performance +8
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 300 pp. Jeweled gold crown (2000 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (70 gp). Silver comb with moonstones (800 gp). Sapphire pendant on gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Melech Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a violet and black robe with the hood down. He has styled his purple hair well, parting it to the left. His eyes are silver and catlike.

Personality: Melech is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his poetry dream.

Motivation: He has a crush on the local Armorer; and he feels threatened by others

Ideals: Artistic. Flaws: Depressed, Fearful, PTSD. Bonds: Has a crush. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Melech Mystery, Male Tiefling Warlock 8
Medium (6'10") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp. Rock crystal (20 gp). Azurite (16 gp). Smoky quartz (20 gp). White pearl (40 gp). Tiger eye turquoise (16 gp).


Social Check DCs

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