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NPC Generator

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Advanced [show]


Kody Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. He carries with him a set of nunchakus, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His chestnut hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.

History: Kody was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 15 years.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Disciplined. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Easton, Male Human Warrior 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 4000 sp.


Social Check DCs


Frederick Mitchell, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bald on top and has large red tufts of hair around his ears. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: A powerful necromancer made him what he is. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Frederick took refuge in the old dungeon and found the beat up sai and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Flaws: Ugly, Impulsive, Insomniac. Bonds: Mentor, Nature. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Frederick Mitchell, Male Human Adept 9
Medium (5'11") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His fur is red and curly. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also hits on women, regardless of circumstances.

History: Born in the east his family was never financially stable. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Tabaxi people.

Flaws: Disease, Racist. Bonds: Attractive, Has a crush, Poor. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Sun Of Shadows, Male Tabaxi Commoner 15
Medium (5'11") Tabaxi, Neutral Evil (CR 15)
Armor Class 13
Hit Points 70 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Nature +7, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: Brown-green garnet (50 gp). Bloodstone (20 gp). Aquamarine (300 gp). Canary diamond (5000 gp). Rose (20 gp). Carnelian (20 gp). Lapis lazuli (4 gp). Golden yellow topaz (300 gp). Rock crystal (20 gp). Violet garnet (300 gp). Coral (50 gp). Azurite (4 gp). Red-brown spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riardon Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in earthy colors with a yellow and black handkerchief worn on his right side. His black hair is unkempt and raggedy. His eyes are likewise violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: He is terrified, and will act out of fear.

Ideals: Professionalism, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Shipwright

Voice: Speaks through clenched teeth

Attributes [hide]

Riardon Arnuanna, Male Elf Rogue 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 12 (+1)17 (+3)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 300 gp. Tourmaline (160 gp). Alexandrite (700 gp). Tourmaline (160 gp).


Social Check DCs


Darrow Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a green costume with the symbols of magic on his torso. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his auburn hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Flaws: Insomniac, Ugly, Fearful, Mundane. Bonds: Slave. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Darrow Whispermouse, Male Halfling Barbarian 16
Small (3'2") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 150 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)9 (-1) 15 (+2)16 (+3)
Skills Deception +8, Perception +7
Senses Passive Perception 17
Languages Halfling
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 10000 gp. Silver comb with moonstones (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Jeweled electrum ring (2000 gp). A delicate brass dragon egg (30 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Silver comb with moonstones (400 gp).


Social Check DCs

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