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NPC Generator

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Advanced [show]


William Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His white hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. He is a great chef.

History: William was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. A gifted student he started as a Apothecary, but he got bored and became a Knight. He then took over the family business and is one of the better Knight for hire.

Motivation: Further expansion of business; and he's looking for his big break

Ideals: Pacifist, Gifted. Bonds: Poor, Adventurer, Job. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

William Yaeldrin, Male Half-Elf Monk 15
Medium (5'7") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 91 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 7000 gp. Aquamarine (800 gp). Deep green spinel (140 gp). Moss agate (11 gp). Violet garnet (800 gp). Violet garnet (800 gp). Rich purple corundum (1300 gp). Deep blue spinel (800 gp). Tiger eye turquoise (11 gp). Lapis lazuli (11 gp). Blue quartz (11 gp). Jasper (80 gp). Jet (140 gp). White opal (1300 gp). Black opal (1300 gp). 1 Medium magic item.


Social Check DCs


Zûmug Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His chestnut hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic. Flaws: Insane, Ugly. Bonds: Immigrant. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Zûmug Stanford, Male Half-Orc Cleric 4
Medium (5'5") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. Hematite (14 gp).


Social Check DCs


Dynamic Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft red waves gently in the breeze. His red fur is singed and shortened. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He now mingles about in high society.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Dynamic Moon, Male Tabaxi Rogue 2
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Smoking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey costume with the symbols of the four houses of cards on his torso. His beige fur has been sun bleached extensively. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Smoking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Ugly, Cynical, Insomniac. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Smoking Treat, Male Tabaxi Bard 2
Medium (6'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)16 (+3) 12 (+1)17 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 260 gp.


Social Check DCs


Manfred Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man dresses well, wearing violet shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His chestnut hair has been sun bleached extensively. His amber eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Manfred reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Mundane. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Manfred Perceval Burke, Male Half-Elf Commoner 14
Medium (4'11") Half-Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 64 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 4000 gp. Black star sapphire (500 gp). Iolite (60 gp). Freshwater pearl (11 gp). Deep green spinel (90 gp). Fiery yellow corundum (500 gp). Star rose quartz (60 gp). 1 Medium magic item.


Social Check DCs

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