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NPC Generator

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Advanced [show]


Therai Delight, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man typically wears green cloth garments or leather armor. He has chestnut hair. His eyes are likewise red.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and someone believes him a fraud

Flaws: Sensitive. Bonds: Poor, Has a crush, Religious, Enemies. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Therai Delight, Male Tiefling Adept 6
Medium (6'7") Tiefling, Lawful Good (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)16 (+3) 14 (+2)19 (+4)
Skills Arcana +6, Performance +7
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 110 pp.


Social Check DCs


Ahrim Music, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is still thick. He has a dull look in his gold eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east to a Fletcher, Ahrim learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Logical, Persistence. Flaws: Insane, PTSD, Antagonistic. Bonds: Job. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ahrim Music, Male Tiefling Fighter 2
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Fibblestib Welber, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. He has no hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Fibblestib lived on a farm with his father, near the main road leading to a nearby town. Through the years after Fibblestib was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Fibblestib's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Fibblestib and his spouse have recently divorced.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Fibblestib Welber, Male Gnome Aristocrat 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 11 (+0)16 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 3000 cp. Alexandrite (600 gp). Blue sapphire (600 gp). Red-brown spinel (130 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Pelaios Severity, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white feathered hat and white clothes. His brown hair, when down, is lengthy. This red eyed northerner is not easily forgotten.

Personality: Pelaios is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Pelaios studied abroad. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He wants revenge against dire rats; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Entrepeneur, Gifted. Bonds: Adventurer, Enemies. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Pelaios Severity, Male Tiefling Bard 8
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Draconic, Orc, Giant
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many blue ritualistic tattoos. He wears a robe, a symbol of the four houses of cards around his neck, and a morningstar on his belt. He has a golden handlebar mustache and slicked back golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Justice, Artistic. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

William Caphaxath, Male Half-Elf Expert 3
Medium (5'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2900 sp.


Social Check DCs

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