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Advanced [show]


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black fur. He wears a brown coat over a blue low-cut shirt, and a Stetson hat upon his head. He has a hunchback. He keeps his black fur in a flapper bob. His eyes are blue and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Gifted from a young age, Aura studied abroad. His divine abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Aura Grass, Male Tabaxi Druid 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 90 pp. Jasper (50 gp). Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs


Darrak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He has done his best to style his silver hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He used his abilities to trick people and travel the world for free.

Motivation: He feels kind of lost in life; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Depressed, Racist. Bonds: Attractive, Criminal record. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Darrak Helcral, Male Dwarf Warrior 4
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)9 (-1) 15 (+2)9 (-1)
Skills History +1, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Richard Kimberley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His silver hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Richard Kimberley, Male Human Aristocrat 10
Medium (6'5") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Athletics +6, Nature +7
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +7

Possessions: 2000 gp. Banded agate (16 gp). Alexandrite (1400 gp). Tiger eye turquoise (16 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp). Amethyst (160 gp). Pink pearl (160 gp).


Social Check DCs


Solomon Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. His skin is fair and his fingers are delicate and long. His hair is long and brown with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. His brown eyes peer out from beneath his Stetson red hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Solomon never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He seems to be bored by most things; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Enemies, Family, In love. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Solomon Aloro, Male Half-Elf Aristocrat 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is renowned for his bright black suits and hats. He has a penchant for wearing a ring with an oversized ruby on his left hand. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Impulsive, Fearful. Bonds: Rich, Criminal record, Family. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Tod Jamjar, Male Halfling Barbarian 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)17 (+3) 16 (+3)14 (+2)
Skills Arcana +5, Deception +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Elven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Musical instrument. 1 Disguise kit. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.


Social Check DCs

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