Clerebold Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a black poncho over his likewise colored trousers and shirt. His red hair is cut short. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the west. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Clerebold was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He's looking for his big break; and to pay off his debts
Ideals: Pacifist. Bonds: Adventurer, Poor, Immigrant, Debt. Occupation: Mortician
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. Eye agate (14 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elaim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a blue top hat and blue clothes. He has a slight overbite and is overall scrawny. His silver hair is unkempt and raggedy. He has blue eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Elaim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Elaim took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Roofer
Voice: Soft and melodious
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 20 (+5) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 70 gp.
Crampernap Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the west. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Crampernap fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Pacifist. Flaws: Ugly. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Uraim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is smooth and relatively long. His eyes are likewise gray.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a forest tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Secretive, Antagonistic. Bonds: Mentor, Nature. Occupation: Sellsword
Voice: Speaks in third person
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 71 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Zook Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears baggy tan pantaloons and a blue scarf. His head has been shaved. He has gleaming, smiling gray eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Zook enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: He seems to be bored by most things; and wants to raise his children well
Ideals: Justice. Flaws: Ugly, Hedonist, Mundane. Bonds: Family. Occupation: Servant
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 35 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
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