Morgran Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is lengthy. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the west was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Bather and was forced into it by his family; and expand his business
Flaws: Disease. Bonds: Job, Immigrant, Family. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 61 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +3
Possessions: 600 gp.
Gardain Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is silver and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Aggressive, abrasive, and angry, Gardain embodies much of what other species detest in the Dwarves. The war was a terrible time for him, and Gardain does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His mother raised him in a mountain cabin. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gardain and his spouse have recently divorced.
Motivation: He feels kind of lost in life; and he's repulsed by the pc
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Nature. Occupation: Carpenter
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Alvyn Reese, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a blonde handlebar mustache and slicked back blonde hair. His hazel eyes peer out from beneath his feathered violet hat.
Personality: Alvyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a logical person and will generally grow upset if things defy logic and science.
History: Alvyn hails from a village terrorized by gnolls. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Alvyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He wants revenge against gnolls.
Ideals: Athletic, Artistic, Logical. Flaws: PTSD. Bonds: Enemies. Occupation: Seamstress
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 89 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 100 pp. Moonstone (80 gp). Red spinel (160 gp). Golden yellow topaz (600 gp). Blue quartz (9 gp). Hematite (9 gp). Malachite (9 gp). Amethyst (160 gp). Red garnet (160 gp). Black opal (800 gp). Citrine (80 gp). White opal (800 gp). White pearl (160 gp). Iolite (80 gp). Fiery yellow corundum (800 gp). Deep blue spinel (600 gp). 1 Medium magic item.
Cairn Grace, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. His dark red hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.
History: He was born to a criminal king-pin and mafia family He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac; and wants to work out more often
Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 2000 sp.
Theriatis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a wide-brimmed hat to cover his moderate length brown hair. He wears a mask on his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.
History: Gifted from a young age, Theriatis studied abroad. When Theriatis reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted psionic powers by his dying brother.
Motivation: He is wracked by social anxiety; and further expansion of business
Ideals: Entrepeneur, Gifted. Flaws: Fearful. Bonds: Job, Military. Occupation: Bowyer
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 46 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 80 pp. Old masterpiece painting (700 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
