Kite Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His broad hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and he has money and likes to spend it
Ideals: Athletic. Flaws: Ugly, PTSD. Bonds: Rich, Adventurer, Mentor. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Gormogord Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He wears a fine chain shirt which he covers with red colored cloaks and clothing, and his gloved hand is found clutching a bow. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.
History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Gormogord and his spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Architect
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 600 gp. Chalcedony (20 gp). Tourmaline (50 gp). 1 Minor magic item.
Mozikth Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has bronze crest. His face is covered beneath a completely black helmet.
Personality: Mozikth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Mozikth was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Artistic, Entrepeneur. Bonds: Rich, Attractive. Occupation: Server
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Rock crystal (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gilthur Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a violet vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his violet boots flare out at the collars. He wears his red hair down. He wears a mask on his face.
Personality: A deeply religious man he believes everything happens for a reason. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the west. A gifted student he started as a Doctor, but he got bored and became a Apothecary. He became a Apothecary soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting. Flaws: Shy. Bonds: Religious, Immigrant, Job. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 9)
Armor Class 13
Hit Points 64 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 600 gp. Black opal (1100 gp). Moss agate (13 gp). 1 Minor magic item.
Kelter Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length red hair. This green eyed easterner is not easily forgotten.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of a Body Guard, who enjoyed hunting, Kelter was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: To prove his worth to the world; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Attractive, Nature. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40000 sp. Obsidian (8 gp). Peridot (60 gp).
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