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NPC Generator

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Advanced [show]


Trym Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. He has dyed his greying black hair a little too much giving a sharp black color. His eyes, though not visible through his cowl, are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 12 years.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Trym Ainsworth, Male Human Commoner 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 5000 cp. Jade (140 gp).


Social Check DCs


Justin Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He has a moderate pudge and is not very fit. His golden hair is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Justin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Justin has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Disease. Bonds: Family, Rich. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Justin Kimberly, Male Human Bard 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 46 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills Athletics +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 2500 gp. Carnelian (40 gp). Red spinel (100 gp). Star rose quartz (40 gp). Obsidian (16 gp). Aquamarine (700 gp).


Social Check DCs


Dondon Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tattered old clothes. His auburn hair is cut short with large spiked bangs in the front. His eyes are a pleasant gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Dondon has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Halfling people; and halfling compassion

Ideals: Impeccable. Flaws: Ugly, Racist, Disease, Insomniac. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Dondon Swiftwhistle, Male Halfling Monk 4
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Erdan Floshem, Male Elf [Permalink]

Personal [hide]

Description: A 5'0" western man, he usually wears his white robe and has his nunchaku always slung over his shoulder. His top hat is riddled with cuts and holes. He has hazel eyes.

Personality: Erdan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Erdan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Erdan's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Erdan Floshem, Male Elf Wizard 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)18 (+4) 11 (+0)11 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Aquan, Giant, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 400 gp. Chrysoprase (60 gp). Aquamarine (600 gp). Onyx (60 gp). 1 Backpack. 1 Healer’s kit. 1 Silk rope.


Social Check DCs


Frug Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and muscular, this western man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He has always had a great fascination with Gnomish culture. He is skeptical of what others tell him and is slow to trust.

History: He got into the Adventurer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Athletic. Flaws: Racist, Shy, Depressed. Bonds: Job, In love. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Frug Nucklestamp, Male Gnome Aristocrat 12
Small (3'7") Gnome, Lawful Evil (CR 12)
Armor Class 12
Hit Points 112 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 21 (+5)14 (+2) 10 (+0)17 (+3)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Black velvet mask with numerous citrines (180 gp). Embroidered and bejeweled glove (4000 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Large well-done wool tapestry (500 gp). Jeweled anklet (4000 gp).


Social Check DCs

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