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NPC Generator

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Advanced [show]


Rael Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'5" southern man, he wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is auburn and curly. His eyes, though not visible through his cowl, are green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Rael lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Glassblower and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Logical, Impeccable. Bonds: Adventurer, Family, Job. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Rael Tao, Male Half-Elf Monk 15
Medium (5'5") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 131 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 10 (+0)10 (+0)
Skills Insight +5, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 4000 gp. Deep blue spinel (500 gp). Moss agate (7 gp). Golden yellow topaz (500 gp). Sardonyx (30 gp). Fiery yellow corundum (600 gp). Red-brown spinel (150 gp). Chrysoberyl (150 gp). Obsidian (7 gp). 1 Medium magic item.


Social Check DCs


Az-Rans Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fancy black suit. His golden hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: Az-Rans is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Junk Dealer, who enjoyed hunting, Az-Rans was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Regain custody of his daughter.

Ideals: Extrovert. Bonds: Attractive, Family, Nature, Guardian. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Az-Rans Ogden, Male Half-Orc Druid 7
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)8 (-1) 9 (-1)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trynnicus Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red armored body suit, with a simple yellow line shooting up and back down. His copper crest is singed and shortened. He has gleaming, smiling red eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north, but his parents moved at a very young age to the west. Trynnicus was born on a far northern mountains where he grew up under the tutelage of his father, an expert Navigator. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Trynnicus Jerynomonis, Male Dragonborn Sorcerer 6
Medium (6'8") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Religion +6, Survival +2
Senses Passive Perception 9
Languages Common, Infernal, Orc, Druidic
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 110 pp.


Social Check DCs


Fulbar Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered brown stockings. His skin is fair and his fingers are delicate and long. His top hat is riddled with cuts and holes. His violet eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Fulbar studied abroad. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Fulbar Stonebridge, Male Halfling Wizard 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)15 (+2) 10 (+0)18 (+4)
Skills Deception +7, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 100 gp. Star rose quartz (70 gp). Moonstone (70 gp). Deep green spinel (160 gp). Amber (160 gp). 1 Minor magic item.


Social Check DCs


Cairn Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. His brown hair is heavily combed to the left. His gold eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Cairn grew up listening to his father's many stories. He has had some formal poetry training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cairn Havoc, Male Tiefling Wizard 7
Medium (5'8") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)14 (+2) 18 (+4)20 (+5)
Skills Insight +7, Survival +7
Senses Passive Perception 14
Languages Common, Terran, Ignan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 900 gp. Hematite (8 gp). Chalcedony (20 gp).


Social Check DCs

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