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NPC Generator

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Advanced [show]


Theodoric Yardley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. He wears his auburn hair down. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the south. A gifted student he started as a Dyer, but he got bored and became a Ruler. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Ruler and was forced into it by his family; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Bonds: Job, Immigrant, Adventurer, Family. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Theodoric Yardley, Male Human Fighter 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cockaby Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many blue ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long auburn hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the west. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cockaby Raulnor, Male Gnome Bard 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Infernal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 45000 sp. Chrysoprase (80 gp). Banded agate (11 gp). 1 Minor magic item.


Social Check DCs


Five Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a simple tan robe with grey stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His yellow fur is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves singing and to teach people singing more than just about anything. He cannot resist a sob story and will often dote over anyone who has one.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Five took refuge in the old dungeon and found the beat up hammer and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his son.

Ideals: Artistic, Philantrophist. Flaws: Insane. Bonds: Slave, Nature. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Five Hummingbird, Male Tabaxi Aristocrat 4
Medium (5'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Târz Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His auburn hair is heavily combed to the right. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a Painter, his mother struggled to pay the bills. His childhood dream was to be a Painter, but he was a colossal failure. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Athletic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Târz Hampton, Male Half-Orc Rogue 4
Medium (6'4") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 45000 sp. White pearl (100 gp). White pearl (100 gp).


Social Check DCs


Nadarr Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He is wearing colorful clothing, dressed as a Apothecary, and his gloved hand is found clutching a dagger. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His eyes are red and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a crush on the local Butcher; and he's in love

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Nadarr Delmirev, Male Dragonborn Warlock 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnoll, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 30 pp.


Social Check DCs

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