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Advanced [show]


Shifting Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his white fur up. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Joker. Flaws: Fearful, Antagonistic. Bonds: Military, Family. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Shifting Hummingbird, Male Tabaxi Paladin 3
Medium (5'2") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Nordak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His long brown hair is drawn into a two foot long braid. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Disciplined, Philantrophist. Flaws: Addict. Bonds: Mentor. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Nordak Helcral, Male Dwarf Monk 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 11 (+0)8 (-1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp. 2 Holy water.


Social Check DCs


Shágflak Wordsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. He wears a colorful flower in his auburn hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. He is a great chef.

History: When he was but 7 years old his parents immigrated from the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Opinionated, Gifted. Bonds: Immigrant, Attractive. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Shágflak Wordsworth, Male Half-Orc Aristocrat 4
Medium (6'9") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Greethen Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a long, green, dusty cloak. His green crest is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He became a Fletcher soon after.

Motivation: To be a Farmer again; and further expansion of business

Ideals: Gifted, Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Greethen Ghaallixirn, Male Dragonborn Cleric 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 pp. Hematite (15 gp).


Social Check DCs


Gunter Cotton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is unkempt and raggedy. His gray eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: Gunter hails from a village terrorized by illithids. He dropped out of school to support his sick father, and resented it. Since then, he has sought to make the best of life.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Gunter Cotton, Male Human Fighter 11
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 69 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Athletics +5, History +7
Senses Passive Perception 11
Languages Common, Aquan, Auran, Celestial
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +7

Possessions: 40 pp. Lapis lazuli (7 gp). Rock crystal (20 gp). Obsidian (7 gp). Freshwater pearl (7 gp). Smoky quartz (20 gp). Blue quartz (7 gp). Sard (20 gp). Black pearl (1200 gp). Rhodochrosite (7 gp). Peridot (20 gp). 1 Minor magic item.


Social Check DCs

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