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Advanced [show]


Salasar Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a white poncho over his likewise colored trousers and shirt. His crest is rusty and curly. His eyes are red and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Salasar hails from a village terrorized by dire rats. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Carter.

Motivation: He feels kind of lost in life; and to be a apothecary again

Ideals: Athletic. Flaws: Depressed. Bonds: Enemies, Job, Rich. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Salasar Imbixtellrhyst, Male Dragonborn Sorcerer 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 100 pp.


Social Check DCs


Patrick Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. He carries a battered rapier and tarnished scythe as well. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Mentor, Adventurer. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Patrick Conway, Male Half-Elf Wizard 3
Medium (5'5") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Tiger eye turquoise (11 gp). Smoky quartz (60 gp). Freshwater pearl (11 gp).


Social Check DCs


Merihim Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Shipwright does. His hair is cut close to his head. His red eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small plains village. Brilliant and gifted he never wanted to apply himself. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Philantrophist, Gifted. Bonds: Job, Nature. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Merihim Haunted, Male Tiefling Monk 6
Medium (6'7") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 17 (+3)16 (+3)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6

Possessions: 400 gp. Red spinel (60 gp). Carnelian (20 gp). Hematite (16 gp).


Social Check DCs


Simon Rutherford, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He is typically in his Hunter uniform. His silver hair is still thick. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Simon studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Spice Merchant again; and to unite with his sister

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Attractive, Family. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Simon Rutherford, Male Human Paladin 9
Medium (5'3") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 42 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 11 (+0)18 (+4)
Skills Deception +7, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. Chrysoprase (80 gp). Deep blue spinel (500 gp). Lapis lazuli (11 gp). Azurite (11 gp).


Social Check DCs


Duergath Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His tied-back hair is white. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.

History: Duergath was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He's looking for his big break; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Duergath Brawnanvil, Male Dwarf Fighter 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)15 (+2) 13 (+1)8 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 100 sp. Rhodochrosite (9 gp).


Social Check DCs

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