Rurik Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.
History: Rurik hails from a village terrorized by brigands. Rurik was born on a far eastern island where he grew up under the tutelage of his mother, an expert Mercenary. He left for the east, certain he would find work there.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Mercenary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp.
Dadalan Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. He sports a flattop crest cut. His eyes, though not visible through his cowl, are red.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Dadalan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Opinionated. Flaws: Depressed. Bonds: Military, Rich, Debt. Occupation: Bookbinder
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 220 pp. Zircon (40 gp). Jade (120 gp). Malachite (10 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item.
Ur-Masi Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His whole body is exceptionally muscular. He keeps his white hair in a pixie cut. His gray eyes are slightly larger than normal.
Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments
History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to prove his worth to the world
Ideals: Gifted, Impeccable. Flaws: Impulsive, Mundane. Bonds: Immigrant. Occupation: Server
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 17)
Armor Class 11
Hit Points 120 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 7000 gp. Violet garnet (600 gp). Jet (40 gp). Brown-green garnet (40 gp). Amethyst (40 gp). Tiger eye turquoise (12 gp).
Shágflak Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in a clean violet cloak covering his clean studded leather. His hair is blonde and curly. He wears large thick round spectacles.
Personality: This man loves music and to teach people music more than just about anything. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his music dream.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Insane, Ugly. Bonds: Criminal record, Slave. Occupation: Baker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 6 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp.
Kelter Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears white painted combat armor at almost all times. He has done his best to style his brown hair to look like a famous performer. His fierce gray eyes like to dwell on things.
Personality: Stoic and calm, he prefers to meditate than take action. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Kelter lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers
Ideals: Disciplined. Bonds: Immigrant, Rich, Family. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 132 (16d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 3000 gp. Jeweled gold crown (3000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!