Zepar Fear, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears green trousers with black and white striped suspenders. He wears various colorful collared shirts. His white hair is braided into rings. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zepar is combative with any and all who dare try his patience in the slightest.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zepar took refuge in the old dungeon and found the beat up shield and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and to settle down with his crush
Ideals: Passionate, Justice. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Server
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 800 gp. Violet garnet (700 gp). Silver pearl (40 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hamil Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a white armored body suit, with a simple yellow line shooting up and back down. He is an epitome of beauty. He wears his chestnut hair down. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Hamil was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Sage
Voice: German accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnoll, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 pp. Brown-green garnet (100 gp). Red-brown spinel (100 gp).
Jabbie Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His hair is blonde and very short. His gray eyes are passionate and lively.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised by priests from a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record, Religious, Mentor. Occupation: Baker
Voice: Hissing voice
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 11)
Armor Class 14
Hit Points 103 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Aquan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 360 pp. Gold and topaz bottle stopper cork (300 gp). Solid gold idol (700 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (70 gp).
Don Hayley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He typically wears pastel cloth garments or leather armor. He wears his chestnut hair up in a very large beehive style do. His half smiles and green eyes are beguiling and draw you in.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world; and wants to have a good time and be beloved
Ideals: Joker, Optimist. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Priest
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 10)
Armor Class 12
Hit Points 88 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 19 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 18000 sp. Moss agate (11 gp). Moss agate (11 gp). Moss agate (11 gp). Smoky quartz (50 gp).
Dynamic Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. His lavender fur is lengthy. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dynamic fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Bonds: Job, Religious. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 900 gp.
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