Richard Smith, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears a colorful flower in his auburn hair. His eyes are blue and catlike.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Richard lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Richard's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion
Flaws: Hedonist, Antagonistic, Fearful. Bonds: Attractive, Family. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Jeweled anklet (3000 gp). Jeweled anklet (3000 gp).
Smoking In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. He sports a flattop fur cut. His eyes are yellow and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born at the edge of vast forest. Smoking liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to clean up the streets
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Ignan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp.
Theodoric Kendal, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large tan jacket. His silver hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small plains village. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Theodoric's homeland. Theodoric decided to take the middle way and become a bodyguard. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Money/treasure; and he's looking for his big break
Ideals: Impeccable, Fighting. Bonds: Nature, Immigrant, Adventurer, Rich. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1300 sp.
Theriatis Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a tight fitting yellow shirt and pants. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A powerful slaver made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions
Flaws: Secretive. Bonds: Slave, Attractive, Religious, Mentor. Occupation: Bellfounder
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 5000 sp.
Quarion Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. With a patchy auburn beard and wild auburn hair. His hazel eyes are passionate and lively.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Quarion abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He desires power and/or immortality; and to share knowledge with the world
Ideals: Philantrophist, Logical. Bonds: Attractive, Religious, Adventurer. Occupation: Scribe
Voice: Slurs words
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp.
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