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NPC Generator

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Advanced [show]


Ulblyn Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. He has red hair. He has gleaming, smiling violet eyes.

Personality: He has always had a great fascination with Halfling culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Ulblyn's homeland. Ulblyn decided to take the middle way and become a bodyguard. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Rich, Adventurer, Immigrant. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Ulblyn Hogcollar, Male Halfling Wizard 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 8 (-1)10 (+0)
Skills Investigation +4, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (700 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears yellow leather gloves, a yellow jacket, and tight pants. His tied-back hair is red. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his father was called into army service. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Passionate. Flaws: Fearful. Bonds: Military, Criminal record. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Seebo Murnig, Male Gnome Warrior 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)16 (+3) 10 (+0)18 (+4)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Gnoll, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 7000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sammal Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a pastel tunic with brown highlights, and long black pants that bunch up around his shoes. His hair is dark red and curly. He has several tiny jet earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.

History: He got into the Sellsword business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Sellsword. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels that his past leaves him morally obligated to help; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Sammal Mystery, Male Tiefling Bard 4
Medium (5'6") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. Solid gold idol (400 gp). Solid gold idol (400 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Skoth Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'4" western man, he wears a white costume with the symbols of his god on his torso. He keeps his long chestnut hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a logical person and will generally grow upset if things defy logic and science.

History: Skoth was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Insane, Shy. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Skoth Westcott, Male Half-Orc Warlock 15
Medium (6'4") Half-Orc, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills History +6, Performance +6
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 1000 pp. Black pearl (1000 gp). Hematite (6 gp). Obsidian (6 gp). Star ruby (1000 gp). Eye agate (6 gp). Chrysoberyl (150 gp). Red garnet (150 gp). Rock crystal (30 gp). Moss agate (6 gp). Rock crystal (30 gp). Banded agate (6 gp). Brown-green garnet (150 gp). Jasper (30 gp). Star rose quartz (30 gp).


Social Check DCs


Darrow Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a brown suit, grey shirt, and tan tie. With bright chestnut hair and a scraggly beard. He has a dull look in his brown eyes.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of goblins once and for all.

History: The child of eastern immigrants he idolized his mother. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the east, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Shy, Ugly. Bonds: Enemies, Immigrant, Religious. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Darrow Elderberry, Male Halfling Sorcerer 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Hematite (15 gp). Pink pearl (100 gp).


Social Check DCs

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