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Uraim Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is greying and his face has many wrinkles. This amber eyed northerner is not easily forgotten.

Personality: Uraim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Assassin, who enjoyed hunting, Uraim was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical, Athletic. Bonds: Nature, Adventurer. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Uraim Brazzik, Male Dwarf Ranger 9
Medium (4'4") Dwarf, Neutral Good (CR 9)
Armor Class 11
Hit Points 76 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 230 pp. Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is white and curly. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Guard job and began his own company from there.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Religious, Criminal record. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Nim Suithrasas, Male Elf Wizard 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)11 (+0) 14 (+2)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 gp.


Social Check DCs


Eberk Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his brown robe, and carries shields. His hair, while still mostly golden, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Engraver business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Disciplined. Flaws: Insane. Bonds: Attractive, Job. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Eberk Glanhig, Male Dwarf Commoner 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 51 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Deception +5, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. Smoky quartz (60 gp). Black pearl (1200 gp). Malachite (10 gp). Tourmaline (40 gp). Blue quartz (10 gp). Moss agate (10 gp). Silver pearl (40 gp). Obsidian (10 gp).


Social Check DCs


Bertram Crawford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.

History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Athletic, Joker, Justice. Bonds: Nature, Enemies. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Bertram Crawford, Male Human Expert 6
Medium (6'4") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly black, has prominent grey streaks. He is baby faced.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.

History: He was always a brilliant, if unscrupulous mind. He has had some formal dancing training, and achieved minor success. He has achieved small success as a Doctor.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Logical. Flaws: Shy, Insane. Bonds: Attractive, Job. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Qualen Glittergem, Male Gnome Barbarian 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 16000 cp.


Social Check DCs

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