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NPC Generator

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Advanced [show]


Gerald Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His red hair is cut jaggedly and amateurishly. This amber eyed northerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and he's attracted to the pc

Flaws: Shy. Bonds: Rich, Adventurer, Criminal record, Has a crush. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Gerald Marlowe, Male Human Warlock 11
Medium (6'4") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 49 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)16 (+3) 16 (+3)9 (-1)
Skills Medicine +7, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 400 gp. Golden yellow topaz (700 gp). Carnelian (70 gp). Emerald (400 gp). Brown-green garnet (70 gp). Aquamarine (700 gp). Rock crystal (70 gp). Amber (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Lisak Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Cook does. His golden hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful necromancer made him what he is. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up work as a Cook and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Job, Mentor. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Ur-Lisak Enfield, Male Half-Orc Fighter 14
Medium (6'9") Half-Orc, Lawful Good (CR 14)
Armor Class 11
Hit Points 66 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)12 (+1) 17 (+3)12 (+1)
Skills Insight +8, Investigation +6
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4

Possessions: 5000 gp. Moonstone (30 gp). Alexandrite (1100 gp).


Social Check DCs


Right-Handed In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his violet robe and has his dagger always slung over his shoulder. He has a moderate pudge and is not very fit. His cinnamon fur is lengthy and is close to two feet long. He has a dull look in his hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He comes from a rich eastern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's attracted to the PC; and to settle down with his crush

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Rich, Religious. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Right-Handed In Woods, Male Tabaxi Druid 10
Medium (5'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Druidic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1500 gp).


Social Check DCs


Nadarr Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in a clean blue cloak covering his clean studded leather. His crest is cut close to his head. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Nadarr was born on a far eastern desert where he grew up under the tutelage of his father, an expert Tailor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Philantrophist. Flaws: Selfish, Mundane. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Nadarr Caavylteradyn, Male Dragonborn Fighter 8
Medium (6'5") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Justin Gracey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, tan cloak. His hair is greying and his face has many wrinkles. His eyes are a pleasant amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. He moved out east to avoid the crime he committed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Bonds: Adventurer, Military, Criminal record, Family. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Justin Gracey, Male Human Barbarian 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 120 gp.


Social Check DCs

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