Shamash Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man typically wears brown cloth garments or leather armor, and sports empty pouches on his belt. His bronze crest is kept up in a ponytail inside a deerstalker hat. His red unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. He also has developed a complete distrust of the Sellsword profession.
History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shamash grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shamash. He struck the Banker job and began his own company from there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Disease, Antagonistic. Bonds: Job, Rich, Criminal record. Occupation: Banker
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 1100 gp.
Ribbles Beren, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears professional attire. His chestnut hair is still thick. His brown eyes peer out from beneath his broad green hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He has drifted from career to career and currently works as a Barber.
Motivation: Sabotage a competitor.
Ideals: Joker. Bonds: Attractive, Religious, Rich, Job. Occupation: Barber
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 32000 sp.
Altho Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a robe, a symbol of his god around his neck, and a nunchaku on his belt, and is pretty ugly. His blonde hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: Altho is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in a small island village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Depressed, Antagonistic. Bonds: Nature. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 32 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
Possessions: 300 gp.
Pikar Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. He wears a wide-brimmed hat to hide his balding. He has a dull look in his blue eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Pikar hails from a village terrorized by giants. In his 18th year, his parents were killed by a giants raid, leaving Pikar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is wracked by social anxiety.
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Enemies, Religious. Occupation: Architect
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Beloril Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear flannel. His deerstalker hat is riddled with cuts and holes. His eyes are blue.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city he treasured whatever gifts he got. Beloril was born on a far western plains where he grew up under the tutelage of his mother, an expert Shipwright. He has never given up on his dancing dream.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Shipwright
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp. Deep green spinel (110 gp).
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