Thamuz Fear, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. He has black hair. His silver eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.
Motivation: Money/treasure.
Flaws: Insomniac, Shy. Bonds: Rich, Military, Criminal record. Occupation: Tailor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 19 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin, Terran, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 500 gp. Blue quartz (5 gp). Black pearl (1600 gp). Eye agate (5 gp).
Silvo Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His violet eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.
History: He was born in a small plains village. When Silvo reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Fighting, Athletic, Joker. Bonds: Military, Nature. Occupation: Priest
Voice: Rolls R's
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 38 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: Violet garnet (600 gp). Amethyst (160 gp). Black opal (700 gp). 1 Minor magic item. 1 Minor magic item.
Glim Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, violet, dusty cloak. He has shaved his head bald. This blue eyed westerner is not easily forgotten.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.
History: Glim was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends.
Ideals: Impeccable, Logical. Bonds: Poor, Adventurer. Occupation: Interpreter
Voice: French accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 71 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Infernal, Goblin
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +5
Possessions: 1000 gp. Blue quartz (7 gp). Chalcedony (40 gp). Red garnet (150 gp). Amethyst (150 gp). Red-brown spinel (150 gp). Alexandrite (1300 gp). Rhodochrosite (7 gp). Carnelian (40 gp). Jet (150 gp). 1 Medium magic item.
Thamuz Pride, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Merchant uniform. He keeps his black hair in a flapper bob. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Thamuz was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He has set out to sabotage the competition.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Depressed, Antagonistic. Bonds: Job. Occupation: Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 56 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt. 1 Banded mail.
Tûkâ Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has a long auburn beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He got into the Knight business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tûkâ grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tûkâ. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants revenge against gnolls; and further expansion of business
Ideals: Logical. Flaws: Insomniac. Bonds: Criminal record, Enemies, Job. Occupation: Knight
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 16)
Armor Class 12
Hit Points 118 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Druidic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
Possessions: 800 pp. Tourmaline (70 gp). Blue sapphire (1100 gp). Aquamarine (400 gp). Rich purple corundum (1100 gp). Chrysoberyl (70 gp). Eye agate (16 gp). Pink pearl (70 gp). Citrine (20 gp). Aquamarine (400 gp). Jasper (20 gp). Obsidian (16 gp). Silver pearl (70 gp). Azurite (16 gp). Golden yellow topaz (400 gp). Bloodstone (20 gp). Alexandrite (400 gp).
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