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Advanced [show]


Gilthur Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely brown suit with blue socks and a vest with buckled shoes. His chestnut hair is greasy and uncared for. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 8 years old his parents immigrated from the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Emotional, Addict. Bonds: Immigrant, Religious. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Gilthur Brawnanvil, Male Dwarf Warlock 8
Medium (4'1") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 17 (+3)10 (+0)
Skills Acrobatics +4, History +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp. Aquamarine (1400 gp). Moss agate (11 gp).


Social Check DCs


Gerard Blythe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a robe, a symbol of luck around his neck, and a sickle on his belt, and a wedding ring on his left hand. He has wavy silver hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Guard, but he was a colossal failure. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly. Bonds: In love, Job, Rich. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Gerard Blythe, Male Human Fighter 11
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 105 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold dragon comb with red garnet eye (500 gp). Silver comb with moonstones (1000 gp). Silver chalice with lapis lazuli gems (60 gp). Sapphire pendant on gold chain (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Allerton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. He wears his golden hair up. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the north. Kyle is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Fletcher business at a young age. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.

Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his daughter

Ideals: Pacifist, Logical. Bonds: Family, Job, Slave. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Kyle Allerton, Male Human Rogue 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Raer Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears green leather gloves, a green jacket, and tight pants. He has wavy red hair. His blue eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Carpenter business at a young age. He worked as a nervous Carpenter and found it very stressful. He used his abilities to trick people and travel the world for free.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record, Guardian. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Raer Wasanthi, Male Elf Commoner 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Torinn Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His white crest is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Torinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Fighting, Gifted. Flaws: Ugly, Forgetful. Bonds: Immigrant, Enemies. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Torinn Nemmonis, Male Dragonborn Commoner 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Coral (130 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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