Bilbron Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Jeweler
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 74 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Elven, Draconic
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +6
Possessions: 1000 gp. Jade (110 gp). Freshwater pearl (8 gp). Chrysoberyl (110 gp). Freshwater pearl (8 gp). Tiger eye turquoise (8 gp). Lapis lazuli (8 gp). Malachite (8 gp). 1 Medium magic item.
Dagger Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long brown fur kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is afraid of women and trembles around them
History: Dagger lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Roofer and found it very stressful. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.
Motivation: He is wracked by social anxiety; and wants to raise his children well
Flaws: Shy, Fearful. Bonds: Attractive, Family, Job. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Giant, Dwarven, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Balimaar Kelsey, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. His eyes are likewise blue.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Animals are drawn to him, and he is able to talk to them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Attractive, Immigrant. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Carnelian (40 gp).
Broce Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright red suits and hats. His brown hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Broce grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has worked as a Miller like his father before him.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Philantrophist, Justice. Flaws: Insomniac. Bonds: Adventurer, Job, Criminal record. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Celestial, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 9000 cp.
Travok Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. He wears his blonde hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a necromancer, Travok was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a rivalry with the Church that dominates his actions; and he feels kind of lost in life
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Religious, Mentor. Occupation: Miller
Voice: Whispers
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 320 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
