Habor Lust, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His hair is brown and very short. His face is scarred and worn.
Personality: Habor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Terran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 3000 sp. Jasper (30 gp). Sard (30 gp).
Himo Hanali, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Unemployed does. His chestnut hair is knotted and matted. His eyes are likewise green.
Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Unemployed business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Unemployed for hire.
Motivation: Further expansion of business; and expand his business
Ideals: Athletic, Philantrophist. Bonds: Job, Adventurer, Attractive. Occupation: Unemployed
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 800 sp. Silver pearl (150 gp). 1 Masterwork Common Ranged Weapon.
Flask In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. He has dyed his greying red fur a little too much giving a sharp red color. His eyes are likewise green.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.
History: He was born several months after his father was called into army service. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Persistence, Gifted. Flaws: Impulsive. Bonds: Military. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 900 gp. Bloodstone (80 gp). Freshwater pearl (15 gp). 1 Minor magic item.
Trey Southey, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears a worn and beaten armor. His left hand appears badly burned and disfigured. With a patchy white beard and wild white hair. His eyes are gray and beady.
Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Marshal
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 160 gp.
Morgran Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is wearing the road beaten gear of a warrior. His blonde hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is skeptical of what others tell him and is slow to trust.
History: Morgran was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morgran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Poor, Family, Nature. Occupation: Blacksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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