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Bathin Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries lances. His hair is blue and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Bathin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Bathin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bathin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Fighting, Extrovert. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Bathin Harm, Male Tiefling Wizard 8
Medium (5'1") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)18 (+4) 12 (+1)13 (+1)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Druidic, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443320000

Possessions: 1000 gp. Chrysoprase (50 gp).


Social Check DCs


Qemuel Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his white hair. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Qemuel does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Qemuel Mayhem, Male Tiefling Fighter 2
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 80 pp. 1 Masterwork Musical instrument.


Social Check DCs


Lance Stanford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he sports grey clothing, slightly heavier than average wear. He keeps his black hair in a flapper bob. His half smiles and blue eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Ideals: Impeccable. Bonds: Attractive, Enemies, Immigrant. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Lance Stanford, Male Human Ranger 2
Medium (5'11") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 160 gp.


Social Check DCs


Hugh Colby, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky red painted plate armor, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He has a dull look in his violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of gnolls once and for all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Hugh reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Cook job and began his own company from there.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Enemies, Military, Job, Adventurer. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Hugh Colby, Male Human Warlock 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 15 (+2)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 150 gp.


Social Check DCs


Sindri Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a white and tan robe with the hood down. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Sindri never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Professionalism, Optimist. Bonds: In love, Poor. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Sindri Nucklestamp, Male Gnome Rogue 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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