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Advanced [show]


Kûga Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his chestnut hair well, parting it to the left. He has several tiny aquamarine earrings on each ear.

Personality: A skeptical and narcissistic man, Kûga's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A rival would like him out of the picture; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Rich, Criminal record. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Kûga Beitz, Male Half-Orc Rogue 5
Medium (5'0") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 40000 cp. Aquamarine (300 gp). Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Drifting On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is cut close to his head. His eyes are likewise hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Impulsive, Disease. Bonds: Attractive. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Drifting On the Mountaintop, Male Tabaxi Paladin 9
Medium (6'1") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 50 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1200 gp.


Social Check DCs


Art Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he has the majority of his body covered in plate. He has moderate length brown fur. This copper eyed southerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Around other people he will do his best to conceal his emotions and appear jolly.

History: Art was born in the south. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence. Flaws: Shy, Racist. Bonds: Criminal record. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Art Of World, Male Tabaxi Monk 2
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp.


Social Check DCs


Morthos Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of luck on his torso. He has a moderate pudge and is not very fit. His purple hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Morthos studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Morthos Sanity, Male Tiefling Adept 16
Medium (6'7") Tiefling, Chaotic Neutral (CR 16)
Armor Class 9
Hit Points 76 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)18 (+4) 16 (+3)20 (+5)
Skills Arcana +9, Religion +9
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Halfling, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 4000 gp. Golden yellow topaz (1300 gp). Blue star sapphire (1400 gp). Sardonyx (80 gp). Star ruby (1400 gp).


Social Check DCs


Kilvar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He has the majority of his body covered in plate. His hair is blonde and very short. His eyes are a pleasant green.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He worked as a nervous Mortician and found it very stressful. He now mingles about in high society.

Motivation: Expand his business; and he is greedy

Flaws: Impulsive. Bonds: Job, Rich. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Kilvar Dankil, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 14 (+2)7 (-2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp. 1 Hourglass.


Social Check DCs

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