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Greethen Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a deerstalker hat to cover his moderate length brass crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Greethen was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and dragonborn compassion

Ideals: Optimist. Flaws: Insomniac, Secretive, Racist. Bonds: Attractive. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Greethen Verthisathurgiesh, Male Dragonborn Wizard 7
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +4, Athletics +8
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long white hair is drawn into a two foot long braid. His silver eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Priest. As long as the job gets done he does not care how it got done.

History: The child of a Servant, who enjoyed hunting, Nirgel was taken on many hunting expeditions. A gifted student he started as a Servant, but he got bored and became a Priest. He now mingles about in high society.

Motivation: To be a Servant again; and he is unsatisfied with his job

Ideals: Professionalism. Bonds: Rich, Immigrant, Job, Nature. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Nirgel Intellect, Male Tiefling Expert 10
Medium (5'11") Tiefling, True Neutral (CR 10)
Armor Class 12
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2300 gp. Obsidian (12 gp). Rock crystal (80 gp). Rose (80 gp). Golden yellow topaz (900 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His cinnamon fur is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of southern immigrants he idolized his mother. His childhood dream was to be a Locksmith, but he was a colossal failure. He has drifted from career to career and currently works as a Mayor.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Flaws: Ugly, Sensitive, Fearful. Bonds: Immigrant, Job, Adventurer. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Two Llamas Shoe, Male Tabaxi Sorcerer 6
Medium (6'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)15 (+2) 16 (+3)15 (+2)
Skills Intimidation +5, Survival +6
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.

History: Fallond lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: To be a Bounty Hunter again; and meet up once more with his childhood friend

Ideals: Impeccable, Artistic. Bonds: Family, Adventurer, Job. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Fallond Caebrek, Male Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)17 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Goblin, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 400 gp.


Social Check DCs


Theodoric Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His golden hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.

Motivation: Expand his business; and to be a tailor again

Ideals: Artistic. Flaws: Forgetful, Disease, Ugly. Bonds: Job. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Theodoric Marley, Male Human Adept 10
Medium (5'11") Human, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 79 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 18 (+4)17 (+3) 15 (+2)14 (+2)
Skills Acrobatics +8, Arcana +7
Senses Passive Perception 12
Languages Common, Giant, Terran, Celestial
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: Red-brown spinel (60 gp).


Social Check DCs

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