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NPC Generator

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Advanced [show]


Trynnicus Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. His white crest is lengthy. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Trynnicus embodies much of what other species detest in the Dragonborns. He works hard and plays hard.

History: Trynnicus was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Trynnicus and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Trynnicus Phrahdrandon, Male Dragonborn Commoner 4
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Baradad Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. He keeps his copper crest in a flapper bob. His eyes, though not visible through his cowl, are gold.

Personality: Baradad wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: He was born in the west. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Baradad Hashphronyxadyn, Male Dragonborn Sorcerer 6
Medium (6'8") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 18 (+4)15 (+2) 14 (+2)17 (+3)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 1000 sp.


Social Check DCs


Dain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His hazel unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.

History: Dain was born the youngest of three triplets. A freak accident while working with his Bounty Hunter mother left him crippled. After a long history of fighting, Dain and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Disease, Shy, Antagonistic. Bonds: Family, Enemies. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Dain Rumnaheim, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 270 gp.


Social Check DCs


Morkral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many tan ritualistic tattoos. He is wearing colorful clothing, dressed as a Body Guard. He has wavy golden hair. His eyes are likewise violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Persistence, Fighting. Bonds: Rich, Enemies. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Morkral Dankil, Male Dwarf Bard 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs


Peren Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his mace ready. He wears a feathered hat to hide his balding. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Peren Qualanthri, Male Half-Elf Warlock 6
Medium (5'1") Half-Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)17 (+3) 11 (+0)14 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Sylvan, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 500 gp. Carnelian (40 gp). Violet garnet (1300 gp). Azurite (12 gp).


Social Check DCs

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