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NPC Generator

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Advanced [show]


Leucis Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He has blue hair. He wears a mask on his face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and a deep hatred of giants

Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Criminal record. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Leucis Poetry, Male Tiefling Warlock 3
Medium (6'5") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp.


Social Check DCs


Frouse Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. He has a blonde handlebar mustache and slicked back blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As long as the job gets done he does not care how it got done.

History: When he was but 4 years old his parents immigrated from the north. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Professionalism, Gifted. Flaws: Emotional. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Frouse Loofollue, Male Gnome Cleric 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 121 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +8, Performance +7
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554433

Possessions: 5000 gp. Golden yellow topaz (1600 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). Aquamarine (1600 gp). 1 Medium magic item.


Social Check DCs


Hamil Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is long and white with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Aggressive, abrasive, and angry, Hamil embodies much of what other species detest in the Halflings. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Hamil was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hamil took refuge in the large cave and found the beat up falchion and armor he uses now. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Job, Nature. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Hamil Tosscobble, Male Halfling Paladin 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 18 (+4)16 (+3)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Melech Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly longswords and quarterstaffs. He wears a colorful flower in his blue hair. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Addict, Shy, Fearful. Bonds: Attractive, Criminal record. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Melech Tragedy, Male Tiefling Paladin 8
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 38 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Moss agate (15 gp). Tiger eye turquoise (15 gp). Amber (140 gp). Lapis lazuli (15 gp). Jasper (40 gp).


Social Check DCs


Frouse Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his left hand. He wears his silver hair up in a very large beehive style do. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.

History: Born in the east to a Ruler, Frouse learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Flaws: Addict, Mundane. Bonds: Attractive, In love, Military, Job. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Frouse Boondiggles, Male Gnome Druid 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)17 (+3) 12 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Gnoll, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 39000 sp. 1 Crowbar. 1 Simple lock.


Social Check DCs

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