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NPC Generator

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Advanced [show]


Aerdeth Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears a faded coat and loose pants complete with Stetson hat. His long auburn hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.

History: He was born in a small desert village. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a priest and was forced into it by his family

Ideals: Athletic. Flaws: Shy, Selfish. Bonds: Nature, Family. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Aerdeth Almeida, Male Half-Elf Rogue 11
Medium (5'2") Half-Elf, Lawful Good (CR 11)
Armor Class 9
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Arcana +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Trym Rayden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fitting clothing which further accentuates his frame. His chestnut hair and beard is wavy and long. He has a tattooed face.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Trym studied abroad. He moved from fad to fad and when he turned 15 he discovered singing. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Extrovert, Gifted, Artistic. Bonds: Attractive, Rich. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Trym Rayden, Male Human Rogue 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 70 gp. 1 Holy water.


Social Check DCs


Shane Sutherland, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His hair is always cut to a buzz. His eyes are a pleasant violet.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Shane's father didn't care for him much, and the feeling was mutual. He struck the Farmer job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Flaws: Antagonistic, Racist, Disease. Bonds: Job, Military. Occupation: Farmer

Voice: French accent

Attributes [hide]

Shane Sutherland, Male Human Expert 8
Medium (5'11") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Frug Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of falchions on his belt, each one with a aquamarine on the hilt. His hair is long and brown with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. His amber eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire.

Ideals: Fighting, Justice, Entrepeneur. Bonds: Has a crush. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Frug Lingenhall, Male Gnome Aristocrat 5
Small (3'5") Gnome, Lawful Good (CR 5)
Armor Class 15
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Athletics +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +7

Possessions: 200 gp.


Social Check DCs


Zûmug Holton, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair has been sun bleached extensively. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: He is a Lycanthrope in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Seamstress job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Professionalism. Bonds: Attractive, Job, Adventurer. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Zûmug Holton, Male Half-Orc Adept 3
Medium (6'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 8 (-1)9 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Iolite (60 gp).


Social Check DCs

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