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Advanced [show]


Valafar Victory, Male Tiefling [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears just a white suit. His hair is short and silver. He has gleaming, smiling silver eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Valafar grew up listening to his father's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Shy, Addict. Bonds: Attractive, Adventurer, In love. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Valafar Victory, Male Tiefling Cleric 15
Medium (5'2") Tiefling, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 105 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Athletics +7
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 5000 gp. Coral (120 gp). Red spinel (120 gp). Violet garnet (400 gp). Golden yellow topaz (400 gp). Moss agate (7 gp). Smoky quartz (60 gp). Black pearl (400 gp). Zircon (60 gp). Alexandrite (400 gp). Rock crystal (60 gp). Obsidian (7 gp). Emerald (500 gp). Obsidian (7 gp). Chrysoberyl (120 gp). Jasper (60 gp). Hematite (7 gp). 1 Medium magic item.


Social Check DCs


Lewis Remington, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His golden hair is knotted and matted. His hazel eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of southern immigrants he idolized his mother. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Lewis's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Lewis Remington, Male Human Barbarian 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Gildmak Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a white scarf. He is portly but not overly obese. His white hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Gildmak grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Adventurer, Slave. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Gildmak Hogcollar, Male Halfling Fighter 2
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Giant, Goblin
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 260 gp.


Social Check DCs


Alvyn Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'8", this man wears a robe, a symbol of strength around his neck, and a glaive on his belt. He has moderate length silver hair. His eyes are gray and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Guard profession.

History: Born in the west to a Mercenary, Alvyn learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Now he works as a singing tutor during his time off.

Motivation: He is unsatisfied with his job; and to be a guard again

Ideals: Fighting, Logical, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Alvyn Glittergem, Male Gnome Wizard 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Deep blue spinel (900 gp). Brown-green garnet (130 gp). 1 Minor magic item.


Social Check DCs


Frouse Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He carries with him a set of lances on his belt, each one with a jet on the hilt. His white hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: Frouse is depressed about a lot of things. He tends to be a nihilist. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Criminal record, Immigrant. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Frouse Quillsharpener, Male Gnome Barbarian 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 34 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2300 sp.


Social Check DCs

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