Traubon Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Carter uniform. He has white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south to a Carter, Traubon learned a great deal about his father's area of expertise. He worked as a nervous Carter and found it very stressful. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult.
Ideals: Athletic, Persistence. Bonds: Job, Attractive, Adventurer. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 220 gp.
Jocelyn Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally well dressed albeit a few years behind the times. His silver hair is styled in orderly dreadlocks. He has blue eyes.
Personality: He will rave to anyone who will listen. He receives visions of the future at random moments
History: Born to a Dilettante, his father struggled to pay the bills. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Roofer
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 4 Holy water.
Malmûg Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is white and curly. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Malmûg hails from a village terrorized by orcs. A gifted student he started as a Dyer, but he got bored and became a Locksmith. He struck the Locksmith job and began his own company from there.
Motivation: Many orcs want him driven away.
Ideals: Joker. Bonds: Attractive, In love, Enemies, Job. Occupation: Locksmith
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 6)
Armor Class 14
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 4000 sp. Brown-green garnet (60 gp). Silver pearl (60 gp). 1 Minor magic item.
Wymar Gresham, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His blonde hair, when down, is lengthy. He is baby faced.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Wymar hails from a village terrorized by goblins. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wymar took refuge in the old dungeon and found the beat up bow and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants revenge against goblins; and to reunite with his old friends
Ideals: Disciplined. Bonds: Attractive, Adventurer, Enemies, Nature. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. 1 Good lock.
Raer Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is dressed in a clean black cloak covering his clean studded leather. His whole body is exceptionally muscular. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He would rather hide behind his crafts than deal with other people.
History: Raer lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Attractive, Family. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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