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NPC Generator

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Advanced [show]


Five In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his cinnamon fur to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a wizard, Five was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Doctor. He struck the Doctor job and began his own company from there.

Motivation: Wants to open a new tavern.

Flaws: Insomniac, Fearful. Bonds: Attractive, Mentor, Job. Occupation: Doctor

Voice: French accent

Attributes [hide]

Five In the Storm, Male Tabaxi Commoner 2
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Gardain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he has a large tan mantle and cape that has been intricately interwoven into his grey robe. His long silver hair is drawn into a two foot long braid. He has gleaming, smiling hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Gardain grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: Many brigands want him driven away; and an old rival family wants him found

Flaws: Shy, Selfish. Bonds: Adventurer, Family, Enemies. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gardain Dankil, Male Dwarf Warrior 3
Medium (4'4") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Silver comb with moonstones (600 gp).


Social Check DCs


Mamnen Wish, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. He has moderate length brown hair. His red eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Mamnen studied abroad. Cursed with vampirism at a very young age, Mamnen has worked very hard to control his curse. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to be a doctor again

Ideals: Gifted. Flaws: Addict, Disease. Bonds: Attractive, Job. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Mamnen Wish, Male Tiefling Sorcerer 4
Medium (5'8") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)17 (+3) 9 (-1)19 (+4)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 400 gp. White pearl (140 gp). Rhodochrosite (13 gp). Golden yellow topaz (600 gp). 1 Minor magic item.


Social Check DCs


Ratbag Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white shirt with thin black vertical stripes and brown pants. His red hair is cut jaggedly and amateurishly. He has green eyes and a white hat with a black feather.

Personality: Ratbag is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Slave Trader, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure.

Ideals: Extrovert, Joker, Persistence. Bonds: Immigrant, Poor. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Ratbag Chester, Male Half-Orc Barbarian 7
Medium (5'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6

Possessions: 500 gp.


Social Check DCs


Kelter High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is golden and very short. His eyes are violet and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Kelter was born in the north. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Entrepeneur, Persistence. Flaws: Insomniac. Bonds: Immigrant, Religious. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Kelter High-hill, Male Halfling Commoner 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp.


Social Check DCs

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