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NPC Generator

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Advanced [show]


Mormo Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered pickaxe and tarnished bow as well. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Mormo Cheer, Male Tiefling Aristocrat 8
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Terran, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 70000 cp. Freshwater pearl (7 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Naeris Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is smooth and relatively long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants a kiss; and he's in love

Ideals: Impeccable, Extrovert. Flaws: Addict, Mundane. Bonds: Poor, Has a crush. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Naeris Berevan, Male Half-Elf Cleric 15
Medium (5'3") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 126 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 9 (-1)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Deep blue spinel (800 gp). Eye agate (10 gp). Carnelian (30 gp). Violet garnet (800 gp). Azurite (10 gp). Citrine (30 gp). Bloodstone (30 gp). Brown-green garnet (80 gp). Violet garnet (800 gp). Jet (80 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargas Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has all his life been fascinated with poetry.

History: Fargas was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Poor. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Fargas Sunmeadow, Male Halfling Adept 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 400 gp.


Social Check DCs


Raer Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His white hair is cut jaggedly and amateurishly. He has violet eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. Raer is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raer fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Family, Mentor. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Raer Shupe, Male Half-Elf Druid 10
Medium (5'4") Half-Elf, Lawful Good (CR 10)
Armor Class 12
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)18 (+4) 10 (+0)11 (+0)
Skills Athletics +6, Religion +8
Senses Passive Perception 10
Languages Common, Elven, Giant, Goblin, Orc, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 900 gp. Jasper (60 gp). Deep green spinel (160 gp).


Social Check DCs


Thomas Marlowe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a custom-built plate barding that's adorned with grey lining and desert motifs, and his gloved hand is found clutching a kukri. He wears his red hair up. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Detective profession.

History: Thomas was raised in a hard working conservative environment. One day when Thomas was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Thomas was heart-stricken from the event, and his father started working long hours to provde for them. He has worked as a Barrister like his mother before him.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Joker. Flaws: PTSD. Bonds: Job, Family, Rich. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Thomas Marlowe, Male Human Adept 2
Medium (5'10") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp. 4 Antitoxin.


Social Check DCs

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