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Advanced [show]


Karg Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears baggy tan pantaloons and a black scarf. His silver hair is cut short with large spiked bangs in the front. His fierce hazel eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Karg studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted necromantic powers by his dying brother.

Motivation: To get a good night's sleep; and to reunite with his absent father

Ideals: Gifted. Flaws: Shy, PTSD, Insomniac. Bonds: Attractive. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Karg Blackwood, Male Half-Orc Fighter 4
Medium (5'7") Half-Orc, Lawful Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Feldûsh Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a dull look in his hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Barber, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Feldûsh Tenley, Male Half-Orc Druid 2
Medium (6'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 40 gp. 1 Darkwood Shield.


Social Check DCs


Stannor Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length silver hair. His thin eyebrows rest above his beady hazel eyes.

Personality: Stannor is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.

History: The child of a Performer, who enjoyed hunting, Stannor was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed, PTSD. Bonds: Nature. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Stannor Whispermouse, Male Halfling Druid 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: Red garnet (70 gp). Obsidian (11 gp). 3 Smokesticks.


Social Check DCs


Manfred Rylan, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. He has a red handlebar mustache and slicked back red hair. His eyes are violet and catlike.

Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Fortune-teller in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Fortune-teller job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Manfred Rylan, Male Human Monk 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)18 (+4) 10 (+0)14 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Undercommon, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Erky Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his pickaxe always slung over his shoulder. His skin is fair and his fingers are delicate and long. His hair is brown, silky, and of moderate length. His eyes, though not visible through his cowl, are hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Erky studied abroad. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and money/treasure

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Family, Rich. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Erky Wildwander, Male Gnome Paladin 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 19 (+4)8 (-1) 12 (+1)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs

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