Immeral Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. His hair is golden and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He speaks before he thinks and is too direct. He uses divination through singing.
History: When he was but 8 years old his parents immigrated from the north. Immeral was born on a far northern island where he grew up under the tutelage of his father, an expert Dyer. He was granted druidic powers by his dying brother.
Motivation: To prove his worth to the world; and he's looking for his big break
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 38 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valafar Pride, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with deerstalker hat. His silver hair has been sun bleached extensively. His red eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. The war was a terrible time for him, and Valafar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the north, but his parents moved at a very young age to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Flaws: Ugly, Shy, Depressed. Bonds: Military, Immigrant. Occupation: Apothecary
Voice: German accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Celestial, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 11000 sp. Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item.
Naal Aloro, Male Elf [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. His hair is short and red. He has gleaming, smiling green eyes.
Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.
History: Sold as a small child to a necromancer, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.
Motivation: A rival would like him out of the picture; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist, Impeccable. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 18 (+4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Sylvan, Infernal, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 6000 cp. Eye agate (9 gp). Azurite (9 gp). Lapis lazuli (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Adelard Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a shortbow on his belt. He has no hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Slave, Military. Occupation: Servant
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 100 gp. Blue quartz (8 gp).
Dazzazn Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and muscular, this western man wears dark leathers with embroidery. He has wavy white crest. He has a tattooed face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Logical. Flaws: Ugly, Disease. Bonds: Military. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 13 (+1) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1900 gp.
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