Bhevek Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He usually wears his grey robe and has his falchion always slung over his shoulder. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Bhevek embodies much of what other species detest in the Halflings. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He is a Doppelganger in disguise. He was an athlete and attended two major summer competitions. He never won. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Priest
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 150 gp. Freshwater pearl (11 gp). 1 Banded mail.
Olunt Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'11" and is well dressed, constantly wearing a tan suit, black shirt, and blue tie. He has wavy blonde hair. He has a tattooed face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Olunt grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Adventurer, Job. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Giant, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Wrenn Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his silver hair down. His face is scarred and worn.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has never given up on his dancing dream.
Motivation: Revenge; and he is compelled to act according to his religious beliefs
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Abyssal, Gnoll, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Erias Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'5" and is dressed in a clean tan cloak covering his clean studded leather. His brown hair is knotted and matted. His eyes are blue and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.
History: Erias was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He'd like to take his coworkers down a peg; and many brigands want him driven away
Ideals: Joker, Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2600 sp. Amber (40 gp). Lapis lazuli (14 gp). Red spinel (40 gp).
Qemuel Secret, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a yellow and red handkerchief worn on his left side. His white hair is singed and shortened. His white unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Athletic, Joker. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Blacksmith
Voice: Whispers
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. Malachite (5 gp). 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!